Relight of the beautiful scene ''Gothic Interior Megapack'' by Meshingun Studio. Daytime version.
This project was done during the Lighting for Games Bootcamp from Vertex School. This version has a warmer and brighter vibe, using the PBL workflow with daytime values. The god rays surrounding the statue create an almost divine effect, enhanced by the use of bloom and volumetrics.
Plugins and add-ons includes Screen Space Fog Scattering and Ultra Volumetrics.
Big thanks to my mentor, Salvador Sanchez (Lighting Artist at Playground Games) : https://www.artstation.com/visualdor